Before SDL3's release with the GPU abstraction, I was writing my own OpenGL and DirectX implementations - which isn't trivial! But it was a great learning experience, and not as bad as I expected it to be. I am however, very grateful for SDL GPU as it is a very solid foundation that will be tested across millions of devices.
[&:first-child]:overflow-hidden [&:first-child]:max-h-full"
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"I don't want something that's massive and wobbly," he explains, justifiably.
Claude Code 将自动分析需求,调用 frontend-design 技能库中的设计模式,生成结构化的代码。